March 19, 2006 ->
Version 3.69 Available Anybody want to help to convert the DAT files to other languages?
German is now done. Problems installing in XP: see below “XP
Problem” Okay, this should be version 3.69. Added back support for default max
points. Bug w/MNE flag fixed. Bug with Shapeshifters now fixed.
Minor bug with Attribute screen cleared up. Adds support for High/Low level
campaigns from Mister Johnson’s Little Black Book. Minor fixes. Should address the “Permission”
problem and other issues (see the forums). Thanks Thistledown/Jetmaster for
the 2064 additions. Thanks ArchGabriel for the Adept info from SOTA2064. New
version fixes “Finalize” on
existing characters (no more hitting that button) and adds support for
improved credsticks. You’ll have
to manually determine which of your credsticks is paying for your
purchases. Thanks to Mike
Green and Karl Kendricks for the new XSL versions to use this feature! Thanks
Karl (Bug Fixes), Michel Kumzak (XSL improvements), Pautur (German Init.rtf),
and Zsolt (Rigger DAT improvements) …………and and MORE support for SSG lifestyle calcs. Thanks to
Michael Rowlett & Michal Kumžák for XSL sheets! Y’all can learn something from these excellent examples of
XSL. Dice roller now supports d8 and optional success rules. Bug: support for Magic Loss
fixed. Major Bug: attributes
improvement karma costs fixed. Added GMViewDAT, a tool for GMs to display
Gear, Adept powers, etc info… Command line support (You can now associate SR3
files with the program). Include of some of Raygun’s gear. Bug in printing
HTML files, now fixed. Credits are listed
below…. Sorry if I’ve forgotten anybody. Welcome to my web page! I’m not a web designer, simply a programmer so don’t expect any fancy graphics here. This is the location for my Beta version ShadowRun Character Generator NSRCG. The software is only until Paolo gets his REAL program developed. All software was extensively modified from his prior efforts (all errors mine). HELP: I need.... people to
verify the data and the program are working correctly. Are the cyber
prices and essence costs correct? Have you noticed something not right.... or
just think you have? You know what I mean. BUG REPORTS: Be sure to
include version number and what you were doing when it acted
flaky/crashed/etc. Also, please cite sourcebook and page. Many are turning in bug reports based
off of SR2 rules. Additional note: I’m following the 3rd Edition rules exclusively. There is no point in asking to make a change that deviates from the 3rd Edition orthodoxy. On the other hand, if it’s an item. You can add it yourself very easily using the DATeditor. Source code update: To be honest, most of the decision (to not distribute)
comes from having the source available for over a year with little or no real
input. There were decent suggestions (make Cyber/Bioware like Gear with a
tree organization) but really no real progress. A new GM Tool, SR Tracker. Designed to use the SR3 files from NSRCG. It will track initiative/ammo/damage etc. The goal: to reduce the GM’s paperwork! The code is in BETA: That means it is NOT done, but is in the testing stages! Or click on the link here. |
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CREDITS:
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XP Problem: XP says there are files that need to be updated… You do
that which then causes a Reboot… Then it says it needs files updated (and so
on)… XP Solution: This is a permission problem
specific with XP… You don’t have the correct permissions to install. Here’s what you do: Re-start your computer and while it is rebooting be
pushing the F8 key to get to the set-up screen. Boot in safe mode and choose
administrator. |
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I now accept PayPal
donations. Since this effort
would have been impossible without the help and assistance of many, many
people, I have no desire to get rich now. I’ve been doing this for over two years and never accepted
any income from the project and I’m not starting now. I’m hoping to break even on the books
I’ve purchased. I’ve given up on
improving the components (nobody helped), now I’m just hoping somebody will
buy me a drink. My email is: mcmackie@hotmail.com . I thank you for any and all assistance! DOWNLOADS Final Notes: The program is NOT a replacement for the
sourcebooks. To fully understand
how to build and what you are building, you need the sourcebooks. Why would you take an item without
understanding how it works? Edges & Flaws are to more fully “round out” a
character. Edges & Flaws are
not free points. GMs should aggressive enforce the restrictions of the flaws
just as aggressively as the players utilize the edges. Note: Please notify me if the links are broken. Complete
Download 4.6 Mb version 3.69 Entire Package: (First Time Installers, Complete with
DAT files). Remove your old version first! Complete Download 1
Mb no OCX version 3.69. This version has no installer and NO OCXs to install. This means if you have VB6 runtime installed, you can just
unzip and run. GM View DAT program: An
intuitive program for GMs. This
program lists information located in the DAT files used by NSRCG. Want to know the cost of Hatamoto II
or it’s damage code? What is the
adept power point cost for Distance Strike? How much for the H-D Electroglide? Now you can know quickly. Come with
the Complete Download (see above). DATFILES: The data files in the DAT directory are here. Online Manual: This is an initial cut.
Suggestions and improvements taken and needed. German DAT files. Just replace your existing DAT files with this these files. Thanks to Benjamin (K. Oz)! Prior version: ISR3CG. I've decided to eliminate support as all
my efforts are dedicated to NSRCG. I written a simple dice
roller program that I thought would be useful. It is included in the Complete
download as well. Let me know
what you think and if you have any improvements. New: D8 support! Sort
on output, copy button added. Optional success rules included. SHADOWRUN 3: The Lost Tables. I’ve included them as an e-Help for GMs and players. If you have a laptop, this could cut down on the wear & tear of your books. People, who want to improve the concept, contact me. NPCs:
Templates: Somebody asked if I could randomly
generate characters. I said that it could not easily be done but that it was
a great idea. Why can't we have templates (archetypes) in *.SR3 format so
that we don't have to recreate a go-ganger everytime we need one? If you have templates
of generic characters/types, please send to me and I'll post to share with
everyone! BeCKS:
See the Shadowrun
Supplemental for a better description. GEAR, CYBER, OR BIO won't load/work: See Online manual: Bugs |
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Email: mcmackie@hotmail.com or mmcgurk1(at)elp.rr.com" "Beware my wrath… for you are crunchy and taste good with ketchup." … Unknown dragon |
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